AI Insights · Timothy · October 2022
Top 5 Theme Parks Games in Europe Q3 2022: Unified Platform Performance
Discover how the top 5 theme park games performed in Europe during Q3 2022, with insights into weekly downloads, revenue, and active user trends.
In Q3 2022, the performance of the top 5 theme park games on a unified platform in Europe, encompassing both iOS and Android, showed varied trends in downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.
aquapark.io by Voodoo saw significant activity during this period. Weekly downloads peaked at around 315K in mid-August, followed by a decline to approximately 150K by the end of September. Revenue also saw an upward trend in August, reaching a high of about $779, before stabilizing around $317 by late September. Active users mirrored these trends, peaking at over 1.7M mid-August, then gradually decreasing to about 1.2M by the end of the quarter.
Theme Park 3D - Fun Aquapark from ALICTUS YAZILIM A.S. had its highest downloads in mid-August with approximately 257K, but this number fell to around 54.5K by the end of September. Active users followed a similar pattern, peaking at roughly 382K mid-August and declining to about 166K by the quarter’s end.
Runner Coaster by Dual Cat exhibited a declining trend in both downloads and active users. Downloads started at around 152K in late June but dropped to approximately 23.4K by late September. Similarly, active users decreased from about 386K to 245K over the same period. Revenue remained relatively low, peaking at $165 in early July and dropping to $27 by the end of September.
Overcrowded: Tycoon by ZeptoLab UK Limited experienced a steady decline in both downloads and revenue. Downloads fell from around 86.4K in late June to about 33.4K by late September. Revenue also saw a decrease from approximately $36.6K to $17K over the quarter. Active users followed this downward trend, starting at about 202K and ending at around 106K.
Lastly, Idle Theme Park - Tycoon Game by Digital Things showed more stability. Downloads fluctuated, peaking at around 58.5K in mid-August before settling at approximately 33.9K by the end of September. Revenue remained relatively consistent, averaging around $15K to $18K per week. Active users peaked at about 254K in late August and saw a slight decline to around 213K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.